At a two week game development camp I had the role of 2D artist in a group with a sounddesigner, two 3D artists and a programmer. These are all my contributions to our game prototype (I also colored some texturemaps for the 3D-models that arent shown here).
The game is a horror mystery where you wake up from a bad hangover. In search of some ibuprofen to calm your explosive headache, you make your way through you and your wife's apartment, where you slowly uncover what actually happened. Collect your wife's clothes and things to find out the truth. In the darkness roams dangerous shadows/demons who can hurt you, but when you turn on the light to be safe, your head starts to ache more and more until its too late. Balance your use of light and darkness to make your way to the bathroom cabinet where ibuprofen waits.